04-08-2021, 02:23 AM
[Release] Nano now available to Unity game developers - A reach of 2 billion active
<!-- SC_OFF --><div class="md"><p>Originally posted by <a href="/u/wezrule">u/wezrule</a> <a href="https://np.reddit.com/r/nanocurrency/comments/mm07aq/release_nano_now_available_to_unity_game/">here</a>.</p> <hr/> <p>I'm proud to announce the Unity plugin which adds Nano support is now available on the Unity asset store:</p> <p><a href="https://assetstore.unity.com/packages/tools/integration/nano-190960">https://assetstore.unity.com/packages/tools/integration/nano-190960</a></p> <p>This enables 1.5 million Unity developers access to directly support Nano in their games. Features include:</p> <ul> <li>Creating private keys</li> <li>Save/Load encrypted password protected private keys on disk</li> <li>Building-block functions for processing blocks</li> <li>Helper functions for sending/receiving block and waiting for confirmation from the network</li> <li>Automatically pocketing pending blocks</li> <li>Watch changes for specific accounts using websockets and polling as a fallback mechanism.</li> <li>QRCode support for both payments and scanning private keys for payouts in arcade-style setups</li> <li>Multiplayer server side validation of payments with block hand-off</li> <li>Websocket server which allows listening to all confirmation callbacks (useful for visualisers)</li> <li>Listen for payments to single accounts, private key payouts and much more.</li> <li>node.js server as a proxy for communicating with the nano node</li> <li>Publically available server for quicker onboarding</li> <li>Demo level showing all features</li> <li>Tests for validating and converting between raw/nano</li> </ul> <p>Tested on all desktop (Linux, MacOS, Windows) & mobile operating systems (Android/iOS) as well as browsers through WebGL.</p> <p>Video describing adding the plugin to a project and showing how the demo level works: <a href="https://youtu.be/Mvk6NRcGSGM">https://youtu.be/Mvk6NRcGSGM</a></p> <p>More information available on the github, as well as all client/server side code: <a href="https://github.com/wezrule/unitynanoplugin">https://github.com/wezrule/unitynanoplugin</a></p> <p>If Unreal Engine is your cup of tea, then I have a Unreal Engine plugin too: <a href="https://www.reddit.com/r/nanocurrency/comments/jktawj/released_unreal_engine_nano_plugin_v1/">https://np.reddit.com/r/nanocurrency/comments/jktawj/released_unreal_engine_nano_plugin_v1/</a> </p> <p>I welcome any external contributions to either repos.</p> </div><!-- SC_ON --> submitted by <a href="https://www.reddit.com/user/SenatusSPQR"> /u/SenatusSPQR </a> <br/> <span><a href="https://www.reddit.com/r/CryptoCurrency/comments/mm0p0e/release_nano_now_available_to_unity_game/">[link]</a></span> <span><a href="https://www.reddit.com/r/CryptoCurrency/comments/mm0p0e/release_nano_now_available_to_unity_game/">[comments]</a></span>Kind Regards R
<!-- SC_OFF --><div class="md"><p>Originally posted by <a href="/u/wezrule">u/wezrule</a> <a href="https://np.reddit.com/r/nanocurrency/comments/mm07aq/release_nano_now_available_to_unity_game/">here</a>.</p> <hr/> <p>I'm proud to announce the Unity plugin which adds Nano support is now available on the Unity asset store:</p> <p><a href="https://assetstore.unity.com/packages/tools/integration/nano-190960">https://assetstore.unity.com/packages/tools/integration/nano-190960</a></p> <p>This enables 1.5 million Unity developers access to directly support Nano in their games. Features include:</p> <ul> <li>Creating private keys</li> <li>Save/Load encrypted password protected private keys on disk</li> <li>Building-block functions for processing blocks</li> <li>Helper functions for sending/receiving block and waiting for confirmation from the network</li> <li>Automatically pocketing pending blocks</li> <li>Watch changes for specific accounts using websockets and polling as a fallback mechanism.</li> <li>QRCode support for both payments and scanning private keys for payouts in arcade-style setups</li> <li>Multiplayer server side validation of payments with block hand-off</li> <li>Websocket server which allows listening to all confirmation callbacks (useful for visualisers)</li> <li>Listen for payments to single accounts, private key payouts and much more.</li> <li>node.js server as a proxy for communicating with the nano node</li> <li>Publically available server for quicker onboarding</li> <li>Demo level showing all features</li> <li>Tests for validating and converting between raw/nano</li> </ul> <p>Tested on all desktop (Linux, MacOS, Windows) & mobile operating systems (Android/iOS) as well as browsers through WebGL.</p> <p>Video describing adding the plugin to a project and showing how the demo level works: <a href="https://youtu.be/Mvk6NRcGSGM">https://youtu.be/Mvk6NRcGSGM</a></p> <p>More information available on the github, as well as all client/server side code: <a href="https://github.com/wezrule/unitynanoplugin">https://github.com/wezrule/unitynanoplugin</a></p> <p>If Unreal Engine is your cup of tea, then I have a Unreal Engine plugin too: <a href="https://www.reddit.com/r/nanocurrency/comments/jktawj/released_unreal_engine_nano_plugin_v1/">https://np.reddit.com/r/nanocurrency/comments/jktawj/released_unreal_engine_nano_plugin_v1/</a> </p> <p>I welcome any external contributions to either repos.</p> </div><!-- SC_ON --> submitted by <a href="https://www.reddit.com/user/SenatusSPQR"> /u/SenatusSPQR </a> <br/> <span><a href="https://www.reddit.com/r/CryptoCurrency/comments/mm0p0e/release_nano_now_available_to_unity_game/">[link]</a></span> <span><a href="https://www.reddit.com/r/CryptoCurrency/comments/mm0p0e/release_nano_now_available_to_unity_game/">[comments]</a></span>Kind Regards R
